The creation of the self-learning training device with an incorporated learning
system of artificial intelligence which provides pedagogical education and
teacher growth system with new digital instruments for the establishing of
pedagogical intelligence, development and control on the formation of patterns
for professional behavior in different types.
This training device allows a student to project a lesson (define its stages, goals
of each stage, its contents) and 'play' it, watching how a plan will work out in
real time, what reactions of virtual pupils will have
a student gets an opportunity for self-analysis by the means of comparison
between a lesson implemented in reality and a virtual lesson
The necessity of the project stems from a number of the formed controversies
between the establishment of an active digital world, new didactics and
traditional mainly verbal forms of teacher development.
Teacher exerciser
DIGITAL EDUCATION
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